Should prevent ma*sive performance drop during connection when a lot of people are connecting at the same time. guaranteedUpdates = 1 // Communication protocol used with game server (use only number 1) loginQueueConcurrentPlayers = 5 // The number of players concurrently processed during the login process. serverTimePersistent = 0 // Persistent Time (value 0-1)// The actual server time is saved to storage, so when active, the next server start will use the saved time value. An entire night would pa*s in 3 hours. Thus, in case it is set to 4 and serverTimeAcceleration is set to 2, night time would move 8 times faster than normal. serverNightTimeAcceleration = 1 // Accelerated Nigh Time – The numerical value being a multiplier (0.1-64) and also multiplied by serverTimeAcceleration value. Thus, in case it is set to 24, time would move 24 times faster than normal. serverTimeAcceleration = 1 // Accelerated Time – The numerical value being a multiplier (0.1-64). Another possibility is to set the time to some value in “YYYY/MM/DD/HH/MM” format, e.g “/17/23”. “SystemTime” means the local time of the machine. exe revision as the server (value 0-1) disableVoN = 0 // Enable/disable voice over network (value 0-1) vonCodecQuality = 20 // Voice over network codec quality, the higher the better (values 0-30) disable3rdPerson = 0 // Toggles the 3rd person view for players (value 0-1) disableCrosshair = 0 // Toggles the cross-hair (value 0-1) serverTime = “SystemTime” // Initial in-game time of the server. (only 2 is supported) forceSameBuild = 1 // When enabled, the server will allow the connection only to clients with same the. Hostname = ” “ // Server name pa*sword = “” // Pa*sword to connect to the server pa*swordAdmin = “” // Pa*sword to become a server admin enableWhitelist = 0 // Enable/disable whitelist (value 0-1) maxPlayers = 60 // Maximum amount of players verifySignatures = 2 // Verifies. First, type your server name after equals sign on this line. We ought to fill the remaining blankets by information about your server. The statements after “ :: “ are comments and uncompilable that let you know what each line is supposed to perform. timeout 10 ::Go back to the top and repeat the whole cycle again goto start ::Launch parameters (edit end: -config=|-port=|-profiles=|-doLogs|-adminLog|-netLog|-freezeCheck|-filePatching|-BEpath=|-cpuCount=) start “DayZ Server” /min “DayZServer_圆4.exe” -config=%serverConfig% -port=%serverPort% “-profiles=config” -cpuCount=%serverCPU% -dologs -adminlog -netlog -freezecheck ::Time in seconds before kill server process (14400 = 4 hours) timeout 14390 taskkill /im DayZServer_圆4.exe /F ::Time in seconds to wait before. Off :start ::Server name (This is just for the bat file) set serverName= ::Server files location set serverLocation=” ” ::Server Port set serverPort=2302 ::Server config set serverConfig=serverDZ.cfg ::Logical CPU cores to use (Equal or less than available) set serverCPU=2 ::Sets title for terminal (DONT edit) title %serverName% batch ::DayZServer location (DONT edit) cd “%serverLocation%” echo (%time%) %serverName% started.
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